Koh can use spells through the use of the magic balls found in the Monster Tower. If a ball has 10 or more charges, it can be fed to a familiar to teach it that particular spell. To increase a ball's charges, use a bag of white sand on it.
Name | Description | Effect | Element | Spell | Price |
---|---|---|---|---|---|
Fire | A ball that contains a fire arrow. | Strikes a single enemy with weak fire damage. Fires in a straight line in front of Koh. | Fire | Breath | 300 |
Blaze | A ball that blazes along the ground in a straight line. | Strikes a single enemy with fire damage. Fires in a straight line in front of Koh. | Fire | Sled | 500 |
Flame | A ball that contains a fireball. | Strikes a single enemy with mid-heavy fire damage. Fires in a straight line in front of Koh. | Fire | Brid | 800 |
Pillar | Contains a huge iceberg which blocks one’s way. | Strikes a single enemy with heavy fire damage. Fires in a straight line in front of Koh. | Fire | Rise | 1000 |
Poison | Contains poison contagious to all enemies in the same
room. | Inflicts poison to all enemies within a room. In a hallway, the range is limited to monsters near Koh. | Fire | Poison | 800 |
Water | A ball that contains a water wall which protects the user. | Creates a protective water barrier around the target. Fires in a straight line in front of Koh. Reduces damage from fire spells. | Water | DeWall | 500 |
Repel | A ball that has the power to repel magic. | creates a barrier on the target that reflects spells directed towards it. Fires in a straight line in front of Koh. | Water | DeMirror | 500 |
Ice Rock | Contains a huge iceberg which blocks one’s way. | Creates a barrier in front of Koh that acts as a distraction to monsters. | Water | DeRock | 800 |
Recovery | Contains a soap bubble which recovers HP. | Heals a small amount of hp. Fires in a straight line in front of Koh. | Water | DeHeal | 800 |
Binding | A ball that has the power to bind monsters with
thunder. | Inflicts paralysis. Fires in a straight line in front of Koh. | Wind | LoBind | 500 |
Sleep | A ball that contains Morpheus and puts enemies to sleep. | Inflicts sleep. Fires in a straight line in front of Koh. | Wind | LoSleep | 800 |
Blinder | Contains darkness which blinds the eyes of enemies. | Inflicts blind. Fires in a straight line in front of Koh. | Wind | LoBlind | 500 |
Weak | Contains a beam which decreases level of enemies | Lowers the target's level. Fires in a straight line in front of Koh. | Wind | LoDown | 500 |
Acid Rain | Contains acid rain and attacks enemies | Heavily damages all enemies within a room. | Wind | N/A | 800 |