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Koh can use spells through the use of the magic balls found in the Monster Tower. If a ball has 10 or more charges, it can be fed to a familiar to teach it that particular spell. To increase a ball's charges, use a bag of white sand on it.

Magic Balls
Name Description Effect Element Spell Price
Fire A ball that contains a fire arrow. Strikes a single enemy with weak fire damage. Fires in a straight line in front of Koh. Fire Breath 300
Blaze A ball that blazes along the ground in a straight line. Strikes a single enemy with fire damage. Fires in a straight line in front of Koh. Fire Sled 500
Flame A ball that contains a fireball. Strikes a single enemy with mid-heavy fire damage. Fires in a straight line in front of Koh. Fire Brid 800
Pillar Contains a huge iceberg which blocks one’s way. Strikes a single enemy with heavy fire damage. Fires in a straight line in front of Koh. Fire Rise 1000
Poison Contains poison contagious to all enemies in the same

room.

Inflicts poison to all enemies within a room. In a hallway, the range is limited to monsters near Koh. Fire Poison 800
Water A ball that contains a water wall which protects the user. Creates a protective water barrier around the target. Fires in a straight line in front of Koh. Reduces damage from fire spells. Water DeWall 500
Repel A ball that has the power to repel magic. creates a barrier on the target that reflects spells directed towards it. Fires in a straight line in front of Koh. Water DeMirror 500
Ice Rock Contains a huge iceberg which blocks one’s way. Creates a barrier in front of Koh that acts as a distraction to monsters. Water DeRock 800
Recovery Contains a soap bubble which recovers HP. Heals a small amount of hp. Fires in a straight line in front of Koh. Water DeHeal 800
Binding A ball that has the power to bind monsters with

                 thunder.

Inflicts paralysis. Fires in a straight line in front of Koh. Wind LoBind 500
Sleep A ball that contains Morpheus and puts enemies to sleep. Inflicts sleep. Fires in a straight line in front of Koh. Wind LoSleep 800
Blinder Contains darkness which blinds the eyes of enemies. Inflicts blind. Fires in a straight line in front of Koh. Wind LoBlind 500
Weak Contains a beam which decreases level of enemies Lowers the target's level. Fires in a straight line in front of Koh. Wind LoDown 500
Acid Rain Contains acid rain and attacks enemies Heavily damages all enemies within a room. Wind N/A 800